Xbox One : Project Scorpio

Published: 14 Mar, 2017

Xbox Scorpio: Everything we know about Microsoft's "4K Xbox" – known as Project Scorpio – including all the news, specs, rumours, performance, price and release date.

Microsoft has decided to change traditional console cycles with Project Scorpio. First teased at E3 2016, the console features more powerful hardware and "seamless" software. Scorpio marks a new beginning for Microsoft's role in the gaming space.
So, should you wait for Scorpio? Here's everything we know so far...


The Project Scorpio console will be available in the holiday season of 2017, Microsoft has confirmed. Previous console launches have taken place around November, so barring any delays it’s safe to assume that this is when you’ll be getting your hands on one.
Xbox boss Phil Spencer recently confirmed via Twitter that both Xbox Scorpio games and hardware are already in production. With the console due out in just over a year, it's hardly surprising – but nonetheless, very exciting.


Initially, Microsoft stated that Scorpio wouldn't have platform exclusives, but that position isn't as clear-cut as we first thought. All current Xbox One games will work on the upgraded console, but Microsoft isn't ruling out exclusives.
Speaking in an interview, a senior Microsoft spokesperson said it was "up to developers" to decide if they want to develop games exclusively for Project Scorpio.
"I don't know about that. We'll see. It's up to the game development community; what do they want to do," said Shannon Loftis, GM of Game Publishing at Microsoft.

Since the original announcement, CNET published an interview with Xbox's head of operations, Dave McCarthy, stating that Microsoft is looking for a "seamless" experience for developers, with developers able to work easily across Xbox One, Scorpio and Windows 10.
McCarthy has previously said that the Scorpio would "wipe out" the console upgrade cycle, with games working across platforms. This makes complete sense when you consider that the Xbox Play Anywhere scheme entitles gamers who buy games digitally through Microsoft's own stores to play them on both PC and Xbox One.
We can safely assume this approach will also apply to the Scorpio, making it look even more likely that actual hardware upgrade cycles will become much shorter, like that of PC components, but with consumers able to stick with their current console for multiple years before it's gradually phased out. All speculation of course, but a logical step nonetheless.


Project Scorpio will have an 8-core CPU from an unknown manufacturer and a graphics card with 6TFLOPs (trillion floating point operations per second) of power. It will also have 320GB/sec of memory bandwidth.
In simple terms, the graphics core will be more than capable of going toe-to-toe with today’s top-end graphics card; the brand-new Nvidia GeForce GTX 1070 has 6.5TFLOPs of performance. By the time Scorpio launches, it will be the equivalent of a mid-range PC in 2017, which is how most consoles tend to launch.
This is a console made for VR. In the announcement video, Fallout 4 VR was clearly mentioned, as well as the fact that the console would be capable of playing games in 4K resolutions at 60Hz. This makes total sense, as 4K TVs are becoming the standard for buyers looking to invest in high-end equipment.
Phil Spencer, ead of Xbox at Microsoft, told The Verge that Scorpio will feel like a new generation in terms of graphical fidelity.
"I actually think the upgrade to Scorpio in terms of visual fidelity will feel as dramatic a change as we're used to seeing in new generations," said Spencer.
This is a bold claim to make, especially since all future games will run on both the Xbox One and Xbox One S.